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Floppyshop 2
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4671-5.790
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dmg-5541
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course.txt
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1995-11-21
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THE 3RD DIMENSION
INTERACTIVE DESIGNING COURSE FOR BEGINNERS WITH 3DKIT 2
-------------------------------------------------------
The course is made in such a way that the objects to be
designed are already available in Area 2, but initially they
are invisible. There is a Local Condition in which I placed
a routine that makes every part of it visible, so you can
exactly see how the objects have been made. Each part of them
becomes visible after a certain delay. I used the WAIT
command in the Local Condition to achieve this. In the
meantime you are able to move around in the area, so you can
look at the objects from every angle. If you want the part(s)
to appear slower you can increase the WAIT number(s) in the
Local Condition yourself.
The command is as follows:
for (v34,0,100) -> 100=the delay number
wait
next
vis (2) or (3) etc.
This command has been repeated for each part of the object
to appear.
When you want to design the same object, you can do this in
Area 1, which is already available in the datafile.
If you are in doubt on how a certain part of the object
obtained its shape, you can make a copy of it by saving that
particular one as an object and loading it in again in Area
1. The only thing you must not forget in this case, is to
make that part visible again in the Attributes menu, because
all parts of the objects are initially set to invisible. So
if you load part of the object as an object in Area 1 and
you do not see anything, go to the Attributes menu and make
it visible. You can then edit it if you wish.
This time you will see an area with the Batmobil from the
famous Batman movies. This car was made by Peter Ward. It
shows again the possibilities of creating excellent objects
both in Kit1 and Kit2.
The file on disk is called:
for the AMIGA/ATARI: Batmoba.3wd
for the PC: Batmob1.3wd
Mieke